rules
definitions
When referring to any aspect related to the event:
- "Prizes": refers to the prizes awarded to the 4 selected projects, in the 4 presented award categories, at the end of the undefined. Please note that the same project may be eligible for multiple awards, as winning one does not preclude receiving others.
- "Overview": refers to the specifications determined by the Organization, which may include deadlines, prizes, guidelines and themes to be complied with by all contributions by participants.
- "Challenge": refers to the challenges that are the subject of the Rules, as organized by the Organizers.
- "Participant": refers to any person registered in accordance with the Rules who takes part in the present hackathon.
- "Rules": refers to these terms, which apply to the Challenges.
- "Intellectual Property Rights": means all the following ownership legal rights, worldwide, whether registrable or unregistrable, and whether registered or unregistered, with respect to any designs, trade secrets, copyright, works of authorship, neighbouring rights, mask works, know-how, software and all industrial rights, such as trademarks, industrial designs or patents.
- "Projects": refers to the Teams and to all submissions, original ideas, documents, or other materials (such as presentations, videos, etc.) uploaded to a specific repository on GitHub by Participants as a solution to the present edition to geekathon.
- "Registration": refers to the registration of a Participant in accordance with the Rules.
- "Team": refers to the team of innovators (2 to 4 people per team), registered on the event website (geekathon.dev) to take part in the event.
- "Winner" or "Winners": refers to the members of the Project(s) that are rewarded according to the evaluation metrics and categories.
- "Code of Conduct": refers to the document published on the geekathon page aiming at creating a safe, comfortable, and harassment-free space for all the parties involved in the hackathon, and with which all people involved in the hackathon must abide.
participants
Who can participate? 🧑‍💻
The hackathon is open to all individuals of legal age worldwide who are passionate about building a tech project to tackle the proposed geekathon challenges. All team members must be physically present in Leiria from undefined—remote participation is not permitted at any time.
A team must be technologically multidisciplinary and can be composed of a minimum of 2 people and a maximum of 4. Individual registrations are allowed, but participation is only possible if the participant is a member of a team.
Not joining a team? You can still be part of the experience as a Ceremony Attendee! This special pass gives you access to the Final Day on 4th of June, including lunch, project demos, awards, and the closing party. It's a great chance to soak in the geekathon energy, network, and explore cutting-edge ideas—all without competing!
the challenge
There are two exciting challenge categories in this hackathon, both centered on innovative AI-based solutions and proudly sponsored by our main organizers: synvert xgeeks, Grupo Lusiaves and BRAINR:
- Driving the Future of Sustainable Mobility powered by AI (This category gives you access to the synvert xgeeks award)
- Smart Factories: The Future of Food Production Powered by AI (This category gives you access to the Grupo Lusiaves and BRAINR awards)
⚠️ If your project aligns with both themes, you are encouraged to submit it under both categories, provided you adhere to the specific guidelines for each.
👉 For comprehensive details, including category descriptions, criteria, and submission guidelines, please visit the dedicated Challenges page. Explore all the information to maximize your chances and tailor your project perfectly!
the tickets
All participants and ceremony attendees are obliged to purchase a ticket and present it in the check-in at the event. Check the agenda to get to know more about the timings for check-in!
registrations
All participants and Ceremony attendees must register exclusively on the event website to enrol for the event, following the instructions available on the website, selecting a ticket, getting a confirmation email and, finally, purchasing your ticket.
Registration is only complete after the purchase of your ticket and receiving a confirmation email. Registrations that do not comply with the Rules will be disregarded.
deliverables
What should the final deliverable be?
To be eligible for evaluation and prizes, each team must submit a working solution that fits within the scope of one or both official challenge categories:
- Driving the Future of Sustainable Mobility powered by AI (Challenge by synvert xgeeks)
- Smart Factories: The Future of Food Production Powered by AI (Challenge by Grupo Lusiaves)
The project must address a real-world need, problem, or opportunity aligned with the theme of this edition of the geekathon (add geekathon theme when decided).
⚠️ Please refer to the Challenges Page for detailed descriptions, criteria, and guidelines for each category before starting your project.
In case the jury is unable to access or evaluate the submission, the team will be notified and must re-submit before the challenge deadline. Failure to resubmit on time will result in disqualification.
As part of the infrastructure support, AWS (co-organizer of undefined) will provide AWS environments to all participating teams. However, projects built on other platforms or cloud providers are equally eligible for evaluation and prizes.
hackathon format
undefined will take place over three days, from undefined, in Leiria, bringing together teams to develop AI-based solutions for sustainable mobility and smart food production industries.
The event officially begins with the Opening Ceremony on June 4th, where the rules, timelines, and important instructions will be outlined. Teams may start working on their projects as soon as they complete check-in. Participants are allowed to bring projects that were already in progress prior to the event; starting from scratch at the event is not mandatory.
By Wednesday, June 4th, all projects must be submitted by the deadline. Submissions will be reviewed by an internal evaluation panel to ensure they meet the event's requirements. Teams that pass this stage will move on to the final presentations, where each team will have up to 7 minutes to present their solution, including a live demo if applicable.
After the presentations, the jury panel will select the best overall project of the event. Additionally, the two main sponsors of the challenge categories will each choose a winner for their respective awards. There will also be an Audience Award, voted on by event attendees.
For detailed information on evaluation criteria and project guidelines, please refer to the Challenges Page.
evaluation
All submitted projects will be analysed by an evaluation panel composed by team members of synvert xgeeks, AWS, Grupo Lusiaves and BRAINR, out of which, they select the eligible projects based on the functionality of the running application. These projects will be presented.
There will be a jury constituted of 4 members.
The main criteria that the jury will be looking for when analysing your project are the following:
- Functionality - If the presented application is functional and “works”
- Technical Relevance - Projects should be technically relevant to cloud-native computing, containerization, orchestration, and related areas.
- Innovation - Evaluate the level of innovation and uniqueness that the project brings to the current landscape.
- Roadmap and Governance - Projects should have a clear development roadmap that should be added in the respective .read.me files submitted by the teams.
- Pitch & Presentation - the quality of the team performance and submitted output.
prizes
The prizes referred to in this section are given to Participants if the following rules are met:
- The delivery of Projects is in line with the quality standards and comply with the evaluation criteria;
- Participants comply with the Code of Conduct;
- The prizes can only be awarded to the Winning Teams if they meet all rules and conditions and comply in full of these Rules output;
- Only Project Teams registered in the event webiste will be eligible to be declared the Winning Teams and receive Prizes
- Every Participant acknowledges and accepts that the Organization is responsible for awarding prizes to the 4 Winning Teams only, according to the categories defined.
The Judges' decision is final. The audience results are public. The sponsor's decision is final.
cancelation
The organization reserves the right to terminate, cancel or delay the competition at any time without any obligation to indemnify the teams.