rules

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    geekathon'24

    22-24 November 2024

    Stay connected!

    definitions

    When referring to any aspect related to the event:

    • "Prizes": refers to the prizes awarded to the 3 selected projects, in the 3 presented communities, at the end of the geekathon'24.
    • "Overview": refers to the specifications determined by the Organization, which may include deadlines, prizes, guidelines and themes to be complied with by all contributions by participants.
    • "Challenge": refers to the challenge that is the subject of the Rules, as organized by the Organizers.
    • "Participant": refers to any person registered in accordance with the Rules who takes part in the present hackathon.
    • "Rules": refers to these terms, which apply to the Challenge.
    • "Intellectual Property Rights": means all the following ownership legal rights, worldwide, whether registrable or unregistrable, and whether registered or unregistered, with respect to any designs, trade secrets, copyright, works of authorship, neighbouring rights, mask works, know-how, software and all industrial rights, such as trademarks, industrial designs or patents.
    • "Projects": refers to the Teams and to all submissions, original ideas, documents, or other materials (such as presentations, videos, etc.) uploaded to a specific repository on GitHub by Participants as a solution to the present edition to Geekathon.
    • "Registration": refers to the registration of a Participant in accordance with the Rules.
    • "Team": refers to the team of innovators (2 to 3 people per team), registered on the event website (geekathon.dev) to take part in the event.
    • "Winner" or "Winners": refers to the members of the Project(s) that are rewarded according to the evaluation metrics and categories.
    • "Code of Conduct": refers to the document published on the Geekathon page aiming at creating a safe, comfortable, and harassment-free space for all the parties involved in the hackathon, and with which all people involved in the hackathon must abide.

    participants

    Who can participate? 🧑‍💻

    The Hackathon is open to all people of legal age worldwide, who are interested in creating a technological project to solve the challenges proposed. Team members should all be based in Leiria between the 22nd and 24th of November of 2024. A team must be technologically multidisciplinary and can be composed of a minimum of 2 people and a maximum of 3. Individual registrations are allowed, but participation is only possible if the participant is a member of a team.

    Did you know you can be part of the event as a networker and not a challenge participant? You can enjoy the event for networking, explore new projects and exchange ideas and insights!

    the challenge

    There are no rigid categories to this hackathon, as long as it is an AI-based project. If you come across any suggestion and respective category, those are merely an indication of the path each team can take.

    If it fits the theme of the hackathon, you can feel free to perceive the challenge as you prefer!

    the tickets

    All participants and networkers are obliged to purchase a ticket and present it in the check-in at the event. Check the agenda to get to know more about the timings for check-in!

    Participant ticket 💪

    15 euros

    Networker ticket 💪

    10 euros

    registrations

    All participants and networkers must register exclusively on the event website to enrol for the event, following the instructions available on the website, selecting a ticket, getting a confirmation email and, finally, purchase your ticket.

    Registration is only complete after the purchase of your ticket and receiving a confirmation email. Registrations that do not comply with the Rules will be disregarded.

    deliverables

    What should the final deliverable be?

    The expected deliverables should follow the following format:

    • Running Application, by submitting your project in a public repository, including a readme file with relevant information (small description of the application, problem and solution proposed)
    • Nice to have: each team can also present a 2-minute demo.

    Any of the deliverables should address a need, a solution or a problem under the scope of the challenge of this edition of the event “GenAI is not chatAI - beyond the obvious”.

    In the event of difficulty or failure to read the deliverable, the Participants responsible for that Project will be notified and are responsible for re-submitting before the challenge deadline. If the deadline has expired, the Project concerned will be disqualified from the Challenge.

    AWS, as one of the partners of this edition of geekathon’24, will be providing the infrastructure support to all teams by granting an AWS environment to build from. Deliverables built on other providers are also eligible for the prizes.

    hackathon format

    geekathon'24 will be held as a two-day hackathon.

    The event will officially start after the Opening Ceremony, on the 22nd of November, to highlight all the rules, timelines and provide further instructions for the present hackathon. Nevertheless, teams can start working on their projects as soon as the check-in is successfully completed.

    By the 24th of November, all submitted projects will be reviewed by evaluated by an internal evaluation panel. After this analysis, the top 5 projects will proceed with the respective presentations, which can take up 10 minutes per team (including demo, if applicable). Upon these presentations, the panel of judges, the audience and the main sponsor will reward the best project.

    evaluation

    All submitted projects will be analysed by an evaluation panel composed by team members of synvert xgeeks and AWS, out of which, they select the eligible projects based on the functionality of the running application. These projects will be presented.

    There will be a jury constituted of 3 members.

    The main criteria that the jury will be looking for when analysing your project are the following:

    • Functionality - If the presented application is functional and “works”
    • Technical Relevance - Projects should be technically relevant to cloud-native computing, containerization, orchestration, and related areas.
    • Innovation - Evaluate the level of innovation and uniqueness that the project brings to the current landscape.
    • Roadmap and Governance - Projects should have a clear development roadmap that should be added in the respective .read.me files submitted by the teams.
    • Pitch - the quality of the team performance and submitted output.

    prizes

    The prizes referred to in this section are given to Participants if the following rules are met:

    • The delivery of Projects is in line with the quality standards and comply with the evaluation criteria;
    • Participants comply with the Code of Conduct;
    • The prizes can only be awarded to the Winning Teams if they meet all rules and conditions and comply in full of these Rules output;
    • Only Project Teams registered in the event website will be eligible to be declared the Winning Teams and receive Prizes
    • Every Participant acknowledges and accepts that the Organization is responsible for awarding prizes to the 3 Winning Teams only, according to the categories defined.

    The Judges’ decision is final. The audience results are public. The sponsor’s decision is final.

    cancelation

    The organization reserves the right to terminate, cancel or delay the competition at any time without any obligation to indemnify the teams.